Cube^2
Arrow keys to move, space to jump Make sure to fullscreen for proper resolution.
The walls and platforms have different bounciness.
You have lots of momentum and minimum friction, so be careful when maneuvering.
You can fully control yourself in the air, so try and keep that in mind when making tight jumps!
Comments
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I thought your game had a really sweet spot amount of challenge Garrett. The bounciness was a really cool and fun mechanic. I also loved how if you fell onto a bouncy platform, you would keep your momentum. Reminds me of Pogostuck. I think one thing that would help your game a lot is a little bit larger boxcast because sometimes you'll be bouncing and not grounded and technically not able to jump. I liked the ending of your game a lot too it was funny. Great job Garrett.
thanks dalton